# Human
# Species Bonus
+2 to any ability score.
# Bonus Feat
At 1st level, human PCs start with two feats instead of one.
# Species Power
Choose one of the following species powers.
# Quick to Fight
At the start of each battle, roll initiative twice and choose the result you want.
# Champion Feat
If you roll a natural 19 or 20 for initiative, increase the escalation die by 1 (usually from 0 to 1 since it’s the start of the battle).
# Survivor
Increase your total number of recoveries by 1, and your recovery dice are one size larger. A d12 or 2d6 would increase to 2d8.
# Adventurer Feat
Increase your total number of recoveries by another +1.