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# Human

# Species Bonus

+2 to any ability score.

# Bonus Feat

At 1st level, human PCs start with two feats instead of one.


# Species Power

Choose one of the following species powers.

# Quick to Fight

At the start of each battle, roll initiative twice and choose the result you want.

# Champion Feat

If you roll a natural 19 or 20 for initiative, increase the escalation die by 1 (usually from 0 to 1 since it’s the start of the battle).


# Survivor

Increase your total number of recoveries by 1, and your recovery dice are one size larger. A d12 or 2d6 would increase to 2d8.

# Adventurer Feat

Increase your total number of recoveries by another +1.